Wasteland

Wasteland is a 1988 PC (DOS / Windows) game from Interplay, originally released on Apple II in 1988, catalogued here for 6 defining game mechanics.

PC (DOS / Windows)1988Originally Apple II 1988Complexity 75/1002D TopdownCult classic

Wasteland is a role-playing video game developed by Interplay Productions and published by initially Electronic Arts in March 1988. Characters in Wasteland have seven attributes–strength, intelligence, luck, speed, agility, dexterity, and charisma–that allow the characters to use different skills and weapons. (via Wikipedia)

The genre Wasteland helped define

Post-apocalyptic RPG. reactive, consequence-driven choices: the direct ancestor of Fallout.

The game mechanics of Wasteland

Each mechanic links to how to build it in Godot, with the retro games that share it.

Related games

▶ Explore Wasteland in the interactive database