Fallout

Fallout is a 1997 PC (DOS / Windows) game from Interplay / Black Isle, catalogued here for 15 defining game mechanics.

PC (DOS / Windows)1997Complexity 86/1002D IsometricPopular

Fallout is a 1997 role-playing video game developed and published by Interplay Productions, set in a mid-22nd century post-apocalyptic and retro-futuristic world, decades after a global nuclear war led by the United States and China. Fallout's protagonist, the Vault Dweller, inhabits an underground nuclear shelter. (via Wikipedia)

The game mechanics of Fallout

Each mechanic links to how to build it in Godot, with the retro games that share it.

Study the source

Source-available reimplementation (Sustainable Use License). Fallout Community Edition reverse-engineers the original Fallout engine (source-available, non-commercial license); runs the original game's assets.
https://github.com/alexbatalov/fallout1-ce

Related games

▶ Explore Fallout in the interactive database