Ultima Underworld

Ultima Underworld is a 1992 PC (DOS / Windows) game from Blue Sky / Looking Glass, catalogued here for 11 defining game mechanics.

PC (DOS / Windows)1992Complexity 75/1003DCult classic

Ultima Underworld: The Stygian Abyss is a 1992 action role-playing game developed by Blue Sky Productions and published by Origin Systems. Set in the fantasy world of the Ultima series the story takes place inside the Great Stygian Abyss: a large cave system that contains the remnants of a failed utopian civilization. (via Wikipedia)

The genre Ultima Underworld helped define

Immersive sim. a continuous first-person world with systemic, player-driven problem solving.

The game mechanics of Ultima Underworld

Each mechanic links to how to build it in Godot, with the retro games that share it.

Study the source

Open-source engine (GPL-2.0). Open-source recreation that runs the original Ultima Underworld game files on modern systems.
https://github.com/vividos/UnderworldAdventures

Related games

▶ Explore Ultima Underworld in the interactive database