Ultima IV: Quest of the Avatar

Ultima IV: Quest of the Avatar is a 1985 PC (DOS / Windows) game from Origin Systems, originally released on Apple II in 1985, catalogued here for 6 defining game mechanics.

PC (DOS / Windows)1985Originally Apple II 1985Complexity 80/1002D TopdownCult classic

Ultima IV: Quest of the Avatar, first released in 1985 for the Apple II, is the fourth in the series of Ultima role-playing video games. It is the first in the "Age of Enlightenment" trilogy, shifting the series from the hack and slash, dungeon crawl gameplay of its "Age of Darkness" predecessors towards an ethically nuanced, story-driven approach. (via Wikipedia)

The game mechanics of Ultima IV: Quest of the Avatar

Each mechanic links to how to build it in Godot, with the retro games that share it.

Study the source

Freeware + open-source engine (GPL-3.0 (engine), freeware game). EA released Ultima IV as a free download (2011); xu4 recreates the engine (repo archived/read-only since 2025).
https://github.com/xu4-engine/u4

Related games

▶ Explore Ultima IV: Quest of the Avatar in the interactive database