Treasure of Tarmin

Treasure of Tarmin is a 1982 Intellivision game from Mattel, catalogued here for 4 defining game mechanics.

Intellivision1982Complexity 36/1002D FirstpersonCult classic

Advanced Dungeons & Dragons: Treasure of Tarmin is a 1983 first-person dungeon-crawler by Tom Loughry for the Intellivision. (via Wikipedia)

The genre Treasure of Tarmin helped define

First-person dungeon crawler. An early first-person, grid-based console dungeon crawl with inventory and combat depth.

The game mechanics of Treasure of Tarmin

Each mechanic links to how to build it in Godot, with the retro games that share it.

Related games

▶ Explore Treasure of Tarmin in the interactive database