StarCraft

StarCraft is a 1998 PC (DOS / Windows) game from Blizzard, catalogued here for 8 defining game mechanics.

PC (DOS / Windows)1998Complexity 88/1002D IsometricPopular

StarCraft is a real-time strategy video game developed and published by Blizzard Entertainment for Microsoft Windows. The first installment of the video game series of the same name, it was released in 1998. (via Wikipedia)

The genre StarCraft helped define

Asymmetric-faction RTS. three factions with genuinely different units and economies, balanced tightly enough to become a professional sport.

The game mechanics of StarCraft

Each mechanic links to how to build it in Godot, with the retro games that share it.

Study the source

Open-source reimplementation (GPL-2.0). Stargus is a work-in-progress StarCraft engine built on the Stratagus RTS engine; it imports the original game data.
https://github.com/Wargus/stargus

Related games

▶ Explore StarCraft in the interactive database