SimCity

SimCity is a 1989 Macintosh game from Maxis, catalogued here for 4 defining game mechanics.

Macintosh1989Complexity 70/1002D TopdownPopular

SimCity is a city-building simulation video game developed by Will Wright, and released for several platforms from 1989 to 1991. SimCity features two-dimensional graphics and an overhead perspective. The game's objective is to create a city, develop residential and industrial areas, build infrastructure, and collect taxes for further city development. (via Wikipedia)

The genre SimCity helped define

City-building simulation. an open-ended city with no win condition: just zoning, budgets, and a living simulation.

The game mechanics of SimCity

Each mechanic links to how to build it in Godot, with the retro games that share it.

Study the source

Open source (GPL-3.0). Maxis open-sourced the original SimCity engine as Micropolis (GPL-3.0; the SimCity name is separately trademarked).
https://github.com/SimHacker/micropolis

Related games

▶ Explore SimCity in the interactive database