Master of Magic

Master of Magic is a 1994 PC (DOS / Windows) game from SimTex, catalogued here for 9 defining game mechanics.

PC (DOS / Windows)1994Complexity 80/1002D TopdownCult classic

Master of Magic is a single-player, fantasy turn-based 4X strategy game in which the player plays as a wizard attempting to dominate two linked worlds. From a small settlement, the player manages resources, builds cities and armies, and researches spells, growing an empire and fighting the other wizards. (via Wikipedia)

The game mechanics of Master of Magic

Each mechanic links to how to build it in Godot, with the retro games that share it.

Study the source

Open-source reimplementation (GPL-3.0). OpenMoM is a from-scratch C++/SDL2 reimplementation of Master of Magic that reads the original LBX data files; it is prototype-stage.
https://github.com/Jakz/openmom

Related games

▶ Explore Master of Magic in the interactive database