Shining Force II

Shining Force II is a 1994 Genesis / Mega Drive game from Camelot / Sega, catalogued here for 8 defining game mechanics.

Genesis / Mega Drive1994Complexity 66/1002D IsometricPopular

Shining Force II is a 1993 tactical role-playing game developed by Sonic! Software Planning and published by Sega for the Sega Genesis. (via Wikipedia)

The genre Shining Force II helped define

Tactical RPG. Grid-based battles plus overworld exploration defined the 16-bit console SRPG.

The game mechanics of Shining Force II

Each mechanic links to how to build it in Godot, with the retro games that share it.

Related games

▶ Explore Shining Force II in the interactive database