The Legend of Zelda

The Legend of Zelda is a 1986 NES game from Nintendo, catalogued here for 9 defining game mechanics.

NES1986Complexity 65/1002D TopdownPopular

The Legend of Zelda is a video game series created by Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, but some installments and re-releases have been outsourced to Flagship, Grezzo, and Tantalus Media. (via Wikipedia)

The genre The Legend of Zelda helped define

Open-world action-adventure. a persistent overworld explored in the player's own order, gated by items instead of levels, and saved to battery so the quest could run for weeks.

The game mechanics of The Legend of Zelda

Each mechanic links to how to build it in Godot, with the retro games that share it.

Related games

▶ Explore The Legend of Zelda in the interactive database