Castlevania II: Simon's Quest

Castlevania II: Simon's Quest is a 1987 NES game from Konami, catalogued here for 12 defining game mechanics.

NES1987Complexity 50/1002D SideCult classic

Castlevania II: Simon's Quest is a 1987 action role-playing game developed and published by Konami. It was originally released in Japan in 1987 for the Famicom Disk System, and in North America in 1988 for the Nintendo Entertainment System. (via Wikipedia)

The genre Castlevania II: Simon's Quest helped define

Metroidvania. RPG progression and an open, revisited map in an action-platformer: the 'vania' half of the term.

The game mechanics of Castlevania II: Simon's Quest

Each mechanic links to how to build it in Godot, with the retro games that share it.

Related games

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