Sweet Home

Sweet Home is a 1989 NES game from Capcom, catalogued here for 10 defining game mechanics.

NES1989Complexity 78/1002D TopdownCult classic

Sweet Home is a 1989 role-playing video game developed and published by Capcom for the Family Computer. It was developed alongside the horror film Sweet Home, and tells the story of a team of five filmmakers exploring an old mansion in search of precious frescos hidden there. (via Wikipedia)

The genre Sweet Home helped define

Survival horror. resource scarcity and dread that directly inspired Resident Evil.

The game mechanics of Sweet Home

Each mechanic links to how to build it in Godot, with the retro games that share it.

Related games

▶ Explore Sweet Home in the interactive database