Pitfall!

Pitfall! is a 1982 Atari 2600 game from Activision, catalogued here for 6 defining game mechanics.

Atari 26001982Complexity 22/1002D SidePopular

Pitfall! is a 1982 platform game developed by David Crane and published by Activision for the Atari 2600. (via Wikipedia)

The genre Pitfall! helped define

Platformer. Multi-screen running, jumping, and vine-swinging laid groundwork for the scrolling platformer.

The game mechanics of Pitfall!

Each mechanic links to how to build it in Godot, with the retro games that share it.

Related games

▶ Explore Pitfall! in the interactive database