Mega Man X

Mega Man X is a 1993 Super NES game from Capcom, catalogued here for 11 defining game mechanics.

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Mega Man X is a 1993 platform game developed and published by Capcom for the SNES. It was the first Mega Man game for the 16-bit console and the first in the Mega Man X series, a spin-off of the original Mega Man series. (via Wikipedia)

The genre Mega Man X helped define

Action-platformer. Dashing, wall-jumping, and armor upgrades modernized the Mega Man formula.

The game mechanics of Mega Man X

Each mechanic links to how to build it in Godot, with the retro games that share it.

Related games

▶ Explore Mega Man X in the interactive database