Maelstrom

Maelstrom is a 1992 Macintosh game from Ambrosia Software, catalogued here for 7 defining game mechanics.

Macintosh1992Complexity 38/1002D TopdownCult classic

Maelstrom: The Battle for Earth Begins is a real-time strategy game developed by KD-Vision in Russia and published by Codemasters. (via Wikipedia)

The game mechanics of Maelstrom

Each mechanic links to how to build it in Godot, with the retro games that share it.

Study the source

Open-source port (Zlib). Ambrosia Software's Maelstrom, open-sourced and ported to SDL by SDL author Sam Lantinga.
https://github.com/libsdl-org/Maelstrom

Related games

▶ Explore Maelstrom in the interactive database