Grim Fandango

Grim Fandango is a 1998 PC (DOS / Windows) game from LucasArts, catalogued here for 8 defining game mechanics.

PC (DOS / Windows)1998Complexity 68/100HybridPopular

Grim Fandango is a 1998 adventure game directed by Tim Schafer and developed and published by LucasArts for Microsoft Windows. It is the first adventure game by LucasArts to use 3D computer graphics overlaid on pre-rendered static backgrounds. (via Wikipedia)

The game mechanics of Grim Fandango

Each mechanic links to how to build it in Godot, with the retro games that share it.

Study the source

Open-source engine (GPL-3.0). ScummVM (after merging ResidualVM) runs Grim Fandango's 3D engine from the original game data.
https://github.com/scummvm/scummvm

Related games

▶ Explore Grim Fandango in the interactive database